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Feel free to reach out to Dan at levelup@dankelley-lcsw.com if you cannot find an answer to your question.
Video games and VR offer a variety ways to help the therapeutic process. The short version of this answer is I often use games to learn more about clients strengths and challenges, build the relationship, evoke a variety of meaningful thoughts and emotions, uncover negative belief systems, trauma narratives, and to help develop new skills that can be applied to daily life.
Yes and no. Everyone's treatment looks different and will be individualized, tailored to meet the client's needs. For some client's, play is the key to deeper level work. Some clients are not interested in games. Others may start with games and later transition out. And for those who prefer to utilize games and/or VR, it is highly likely will not play every session, which is something I will discuss at the start of treatment.
This is a valid question. Playing video games in therapy can be used as an engaging and non-pathologizing approach to implement behavior modification, including reducing time spent on games or screens outside therapy.
Most often, I utilize commercial or "off-the-shelf" games that the client is interested in trying out or already playing at home. Single player, co-op, multiplayer, local, online... etc. When choosing games, I consider age and family culture in that process. I take parents' voices seriously, especially if there are concerns regarding what type if games are "okay" for your family. I am also happy to discuss the way the games will be used and why.
Files coming soon.
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